Pick a theme, such as fruit, cartoons, or animals. If it’s fruit, one person might say ‘banana’, the second ‘apple’, the third ‘pineapple’ and so on. When a player has run out of ideas, you could say they’re out, or choose another theme. Take it easy on the younger players by letting them get a couple of guesses wrong before they’re kicked out of the game or choose a theme they know well: for example, types of clothes you wear. For older children, you might even succeed with conceptual themes like emotions.